You can download SuperTux 0.5.0 right now via our website, or directly from the project's GitHub page, where you'll find binaries for Microsoft Windows operating systems, and some details about how to help the development team bring more awesome features in upcoming releases. Of course, many of the issues reported by users since SuperTux 0.4.0 have been addressed. Last but not least, SuperTux 0.5.0 comes with a bunch of brand new command-line options and commands that appear to be related to the in-game level editor, and some other minor, yet useful improvements. Other exciting new features introduced in SuperTux 0.5.0 include significant updates to the Forest Island and Antarctica levels, much-needed performance improvements to the game engine, support for scriptable gradients, various fixes to the language packs, as well as new music and more tiles. Added USB support Cut Classic and Nunchuk Controller Support Reversed the 1 and 2 button Fixed Video Display Issues Cut the level editor (way too. The in-game level editor also promises to allow players to create worldmaps on the fly. Teufel revealed above, the biggest new feature of the SuperTux 0.5.0 update is a new in-game level editor that lets you create your own levels or modify exiting ones to your liking. We would like to apologize for publishing the 0.4.0 release with a large number of issues," says Max Teufel in today's release announcement. "The most prominent change for this release is a new in-game level editor which allows you to create levels and worldmaps on-the-fly from within SuperTux itself. SuperTux 0.5.0 is now the latest version of the game and is here after being in development for the last nine months, during which it received a total of five RC (Release Candidate) builds implementing the features listed below for your reading pleasure. See version 2 and version 3 of the GNU General Public License for more details.The SuperTux team, through Max Teufel, proudly announced today, September 25, 2016, the release of a significant maintenance update to the Super Mario clone featuring Tux, the Linux mascot. This work is distributed in the hope that it will be useful, but without any warranty without even the implied warranty of merchantability or fitness for a particular purpose. This work is free software you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation either version 2 of the License, or any later version. See version 3 of the GNU General Public License for more details. This work is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Use the open file dialog window to select the desired map. Now, go back to the 'zip' folder which contains the 'levels' folder and an 'nfo' file. Making a track Hotkey: ctrl + n Tracks are saved into the editor/maps directory. Since the name of the levels were 'levels/', they are needed in the levels folder.This work is free software you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation either version 3 of the License, or any later version. The SuperTux Level (stl) files must be placed in the 'levels' folder.
0 Comments
Leave a Reply. |